Game Informations

The young woman's past forced her to gather a group of criminals and misfits: the bandit Fera, the slave Mara, the magician Ugnor, the thief Whisper and the mercenary Elamir.

With sword and shield they rob caravans heading to port cities, and with cloak and dagger they plot to overthrow the rulers of the province.

Is the ancient weapon she seeks a blessing or a curse?

What lengths is she willing to go to achieve her goals?