Game Informations

My inspiration came from playing with alloy warheads: I couldn't stop the exit when I was attacking the boss and I had to keep jumping to avoid the attack. It was too difficult. I thought that if I had an outlet battery, it would be convenient for me to hide from the skills.

The main gameplay of the game is the elements of horizontal shooting and tower defense. Basically after killing monsters by shooting, collecting resources, and then using the resources to release skills, and some skills allow you to build defensive towers. The plot of the game is also very interesting, and there is the daily life of the heroine.

This game is the first game I've made completely for the first time in two years after graduating from university. Most of my partners on my team are also college students, and most of them were involved in making a game for the first time, so many places were not mature enough. But this game is also the result of our joint efforts, I hope you enjoy it.